/*
 * This program is free software: you can redistribute it and/or modify it under the terms of the
 * GNU General Public License as published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
 * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License along with this program. If
 * not, see <http://www.gnu.org/licenses/>.
 */
package com.it.br.gameserver.util;

/**
 * Flood protector configuration
 * 
 * @author fordfrog
 */
public final class FloodProtectorConfig
{
        
        /**
         * Type used for identification of logging output.
         */
        public String FLOOD_PROTECTOR_TYPE;
        /**
         * Flood protection interval in game ticks.
         */
        public int FLOOD_PROTECTION_INTERVAL;
        /**
         * Whether flooding should be logged.
         */
        public boolean LOG_FLOODING;
        /**
         * If specified punishment limit is exceeded, punishment is applied.
         */
        public int PUNISHMENT_LIMIT;
        /**
         * Punishment type. Either 'none', 'kick', 'ban' or 'jail'.
         */
        public String PUNISHMENT_TYPE;
        /**
         * For how long should the char/account be punished.
         */
        public int PUNISHMENT_TIME;
        
        /**
         * Creates new instance of FloodProtectorConfig.
         * 
         * @param floodProtectorType
         *            {@link #FLOOD_PROTECTOR_TYPE}
         */
        public FloodProtectorConfig(final String floodProtectorType)
        {
                super();
                FLOOD_PROTECTOR_TYPE = floodProtectorType;
        }
}